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Course Details: ROBOTICS: LEVEL 1

ROBOTICS: LEVEL 1

Basic Level Robotics

This basic level robotics course will introduce the students to the method of designing, building and programming robots.

Each robotic model contains detailed video tutorials for INTRODUCTION and LEARNING CONCEPTS, COMPONENTS, BUILDING INSTRUCTIONS , PROGRAMMING INSTRUCTIONS, DOWNLOADING PROGRAM AND FINAL WORKING.

 

Introduction to Robotics

Introduction to Robotics

Introduction to components and brick controller of the Robotic kit

Introduction to programming software

In this class, you will be familiarised with the various components, sensors, motors and the controller brick of the Robotics Kit. The students will also get an insight to the various aspects of the programming software used for that particular Robotic Kit. 

CLASS LECTURE TOPICS:

  • Introduction to components and controller  of EV3 Robotic kit
  • Overview of Lego  Mindstorm EV3 programming software.
Five minute Bot

To build and program Five Minute Bot that is capable of driving around a course.

AIM:

To build and program Five Minute Bot that is capable of driving around a course.

DESCRIPTION:

The Five-Minute Bot robot uses two-motor drive and a pivoting castor wheel to allow it to turn easily on either carpet or hard floors. It can be used as a simple turning vehicle or as a base for other projects.

The first step is to characterize the  robot's performance. This means, taking measurements to determine the specifications of robot's movements. This is a good opportunity to reinforce, or introduce the correlation between the wheels' radius and its circumference.

LEARNING CONCEPTS

  • Speed
  • Diameter
  • Circumference
  • Rotation
  • Calculation of distance covered.

CLASS LECTURE TOPICS:

  • Introduction and Learning concepts
  • Components List
  • Builiding Instructions
  • Programming Instructions
  • Downloading program and final working
EV3 FAN

In this class, the students will make a FAN using EV3 kit. Mechanically, a fan can be any revolving vane or vanes used for producing currents of air. Fans produce airflows with high volume and low pressure (although higher than ambient pressure), as opposed to compressors which produce high pressures at a comparatively low volume. A fan blade will often rotate when exposed to an air fluid stream, and devices that take advantage of this, such as anemometers and wind turbines, often have designs similar to that of a fan.

AIM:

To build and program EV3 fan model using Lego EV3, which is capable of rotating clock wise and anticlockwise.

DESCRIPTION:

A fan is a powered machine used to create flow within a fluid, typically a gas such as air. A fan consists of a rotating arrangement of vanes or blades, which act on the air. The rotating assembly of blades and hub is known as an impeller, rotor, or runner. Mechanically, a fan can be any revolving vane or vanes used for producing currents of air. Fans produce airflows with high volume and low pressure (although higher than ambient pressure), as opposed to compressors which produce high pressures at a comparatively low volume. A fan blade will often rotate when exposed to an air fluid stream, and devices that take advantage of this, such as anemometers and wind turbines, often have designs similar to that of a fan.

REAL TIME APPLICATION:

Mechanically, a fan can be any revolving vane or vanes used for producing currents of air. Fans produce airflows with high volume and low pressure (although higher than ambient pressure), as opposed to compressors which produce high pressures at a comparatively low volume. A fan blade will often rotate when exposed to an air fluid stream, and devices that take advantage of this, such as anemometers and wind turbines, often have designs similar to that of a fan.

LEARNING CONCEPTS
• RPM
• SPEED
• CENTRIFUGAL FORCE
• TIME

CLASS LECTURE TOPICS:

  • Introduction and Learning concepts
  • Components List
  • Builiding Instructions
  • Programming Instructions
  • Downloading program and final working
BUMPER CAR

The bumper car is designed to trigger the touch Sensor when any part of the robot would hit something going forward, but there are certain kinds of obstacles that it might not work on, or perhaps the bumper will get hung up and may be stuck when the robot tries to backup & turn.

 

AIM :

To build and program a bumper car that is capable of driving around and bumper offer protection.
DESCRIPTION:
The bumper is designed to trigger the touch sensor when any part of the robot would hit something going forward, but there are certain kinds of obstacles that it might not work on, or perhaps the bumper will
get hung up and maybe stuck when the robot tries to back up and turn.
REAL TIME APPLICATION
The first functional bumper, designed to absorb the impact. Bumpers offer protection to other vehicle components by dissipating the kinetic energy generated by an impact. This energy is a function of vehicle mass and velocity squared. Kinetic energy is equal to 1/2 the product of the mass and the square of the speed. A bumper that protects vehicle components from damage at 5 miles per hour must be four  times stronger than a bumper that protects at 2.5 miles per hour, with the collision energy dissipation concentrated at the extreme front and rear of the vehicle. Small increases in bumper protection can lead to weight gain and loss of fuel efficiency.

LEARNING CONCEPTS

  • Speed
  • Energy
  • Velocity
  • Distance
  • Diameter
  • Working of servo motor
  • Working of touch sensor

CLASS LECTURE TOPICS:

  • Introduction and Learning concepts
  • Components List
  • Builiding Instructions
  • Programming Instructions
  • Downloading program and final working
GRABBER

The Grabber mechanism model allows the Robots with mobility Challenges to pick up objects off the floor, it can use sensor to detect objects and decide whether the Object should be picked up or not.

AIM:

The aim is to explore gear setups, gear ratios, and directional changes, and predicting directional motion of a string of gears.

REAL TIME APPLICATION:

It can be used for people who use wheelchairs and are unable to  independently reach down to pick up the objects on the floor.

It can also be used in underwater vehicles and submarines to pick up things from the oceans's bottoms.

LEARNING OBJECTIVES:

GEAR RATIO

TYPES OF GEARS
ANGULAR MOMENTUM

CLASS LECTURE TOPICS:

  • Introduction and Learning concepts
  • Components List
  • Builiding Instructions
  • Programming Instructions
  • Downloading program and final working
LINE FOLLOWER

How to build and program the line follower by using a combination of MOTORs and the colour sensor

 

AIM:

To build and Program Line Follower Model using EV3

DESCRIPTION:
Line Follower is an autonomous Robot which follows either white line or black line in white area and black and vice versa. It must be able to detect particular line. It must be able to detect particular line and keep following. The path can be visible like a black line on white surface (or vice versa) or it can be invisible like a magnetic field.

REAL TIME APPLICATION:
• Industrial Applications: These Robot can be used as automated equipment carries in industries replacing traditional conveyor belts

• Domestic Applications: These can also be used at homes for domestic purposes like floor cleaning etc.

• Guidance Applications: These can be used in public places like shopping malls, museums etc. to provide path guidance.

LEARNING CONCEPTS

SCIENCE: Reflection, Intensity of Light, Linear Motion, Rotational Motion

TECHNOLOGY: Design Process, Troubleshooting, Problem Solving, Construction

ENGINEERING:Mechanical (Designing), Electronics (Interfacing with Motors,Sensors, Controller, and its Working), Electrical (Wiring and Voltage Supply), Computer Science ( Programming and Logics)

ARTS: Design Principles, Elements, Innovation

MATHEMATICS: Time, Distance, Angle, Speed

CLASS LECTURE TOPICS:

  • Introduction and Learning concepts
  • Components List
  • Builiding Instructions
  • Programming Instructions
  • Downloading program and final working

 

Obstacle Avoider

How to build and program the OBSTACLE AVOIDER by using a combination of MOTORs and the infrared sensor

AIM:

To build and program the Obstacle avoider using EV3.

DESCRIPTION:

The Obstacle Avoider model using EV3 BRICK which can avoid the obstacles and navigate in any unknown environment without human assistance. The Ultrasonic Sensor is used to detect the obstacles and once it detects any obstacles it takes the turn and moves.

REAL TIME APPLICATION:

  • They can be used in dangerous environments where human intervention could be fatal.
  • They can be used for household work like automatic vaccuum cleaning.

LEARNING CONCEPTS
SCIENCE: Ultrasonic wave, Reflection, Linear Motion, Rotational Motion

TECHNOLOGY: Design Process, Troubleshooting, Problem Solving, Construction

ENGINEERING:Mechanical (Designing), Electronics (Interfacing with Motors,Sensors, Controller, and its Working), Electrical (Wiring and Voltage Supply), Computer Science ( Programming and Logics)

ARTS: Design Principles, Elements, Innovation

MATHEMATICS: Time, Distance, Angle, Speed

CLASS LECTURE TOPICS:

  • Introduction and Learning concepts
  • Components List
  • Builiding Instructions
  • Programming Instructions
  • Downloading program and final working

 

Rekha R

Masters in Electronics Engineering degree holder Over 5 years academic experience

Subramanya S

Length 10 hours
Effort 1 hour per day
Fee ₹3,500
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